It is recommended to tick the “Exclude unused files” checkbox, as this will reduce file size.
Get the MV Android Client from the offical RPGMV site. Make sure you hit the “Download Source” link.
If you don’t know, just pick from Android 8. 0 down to Android 6. 0.
Android SDK Build Tools Android SDK Platform-Tools Android SDK Tools Intel x86 Emulator Accelerator (HAXM installer) Support Repository
Click “Open existing Android Studio Project”. Simply select the folder.
Right click on the “app” folder and select New > Folder > Assets folder. Once done, find the “www” folder from your exported game and copy it (Ctrl+C). Paste this folder into the newly created assets folder (right-click and select paste on the folder. )
Select the Gradle scripts folder. Select the build. gradle file (Module: App). You should change the applicationId to something unique. Change the versionCode if you are uploading to the Google Play Store. +1 Each time you update the app. The versionName is more for development purposes. When you release it, this should be set to 1 in most cases. You should see a sync option at the top of your screen. You need to click this.
Select the manifests folder. Open the AndroidManifest. xml file. android:label=“Name” Change the above line of code for your APK name.
Head to Android Asset Studio to create your icon. Name your first icon set to “app_icon”. Download and unzip your images. In Android Studio, go to “res > mipmap > app_icon”. Copy each icon into its correct folder. Be careful to make sure you are copying to the right folder. Repeat the process with “app_icon_round”, and “icon_foreground”. When making “app_icon_round”, make sure to change the icon shape to round.
Select Build at the top of your screen. Click Build APK(s).